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sdl2-compat: Updated to version 2.32.68 for release
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0
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1
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May 1, 2026
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sdlweb: Updated for the latest SDL release (52e41)
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0
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0
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May 1, 2026
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Maelstrom: Added a build target to create Maelstrom.dmg
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0
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0
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May 1, 2026
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Maelstrom: Added a better gameplay trailer
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0
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0
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May 1, 2026
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Maelstrom: Moved the gameplay trailer into the intro section
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0
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0
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May 1, 2026
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Maelstrom: Updated the README with trailer and Apple App Store release
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0
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0
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May 1, 2026
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Maelstrom: Updated with the SDL 3.4.6 release
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0
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0
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May 1, 2026
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SDL: Updated to version 3.4.7 for development
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0
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0
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May 1, 2026
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SDL: Updated to version 3.4.6 for release
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0
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2
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May 1, 2026
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SDL_image: IMG_libpng.c: fix build error due to -Wsign-compare (a921c)
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0
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0
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May 1, 2026
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SDL_image: IMG_libpng.c: fix a bogus -Wuninitialized from old gcc versions. (cdab1)
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0
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0
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May 1, 2026
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SDL_image: Fixed attempted parsing of corrupt APNG file (thanks @GHYoungKyun!) (670ff)
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0
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0
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May 1, 2026
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SDL: stdinc: use _Countof in SDL_arraysize
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0
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0
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May 1, 2026
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SDL_image: IMG_libpng.c: fix build error due to -Wsign-compare
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0
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0
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May 1, 2026
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SDL_image: IMG_libpng.c: fix a bogus -Wuninitialized from old gcc versions.
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0
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0
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May 1, 2026
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SDL_image: Fixed attempted parsing of corrupt APNG file (thanks @GHYoungKyun!)
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0
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0
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May 1, 2026
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sdl12-compat: SDL_UpperBlit: fix an oversight in commit 61e247df for issue #244.
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0
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0
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May 1, 2026
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sdl2-compat: hint: Add SDL2_COMPAT hint for SDL3 compatibility features
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0
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0
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May 1, 2026
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SDL: haptic: Enable gamepad haptic support under sdl2-compat (102bf)
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0
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0
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May 1, 2026
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SDL: haptic: Enable gamepad haptic support under sdl2-compat
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0
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0
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May 1, 2026
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SDL_image: Prevent memory overflow with corrupt PNG file (thanks @GHYoungKyun!) (60d78)
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0
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0
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May 1, 2026
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SDL_image: Prevent memory overflow with corrupt PNG file (thanks @GHYoungKyun!)
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0
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0
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May 1, 2026
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SDL: Fixed copyright on SDL_hidapi_steam_triton.c (65eda)
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0
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0
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May 1, 2026
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SDL: Fixed copyright on SDL_hidapi_steam_triton.c
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0
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0
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May 1, 2026
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SDL_image: fix #738: add ANDROID to vendored_default (34382)
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0
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0
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April 30, 2026
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SDL_image: fix #738: add ANDROID to vendored_default
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0
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0
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April 30, 2026
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SDL_image: svg: strstr might be defined as a macro (8676b)
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0
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0
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April 30, 2026
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SDL_image: svg: strstr might be defined as a macro (c4400)
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0
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0
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April 30, 2026
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SDL_image: svg: strstr might be defined as a macro (897ce)
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0
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0
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April 30, 2026
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SDL_image: svg: strstr might be defined as a macro
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0
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1
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April 30, 2026
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