SDL Development


About the SDL Development category (2)
Beginner SDL 2.0 Compile Error OS X (2)
NASM Assembly %include .inc files (5)
Is SDL2 with METAL on macOS/iOS/tvOS getting much testing? (6)
Android build error (2)
Crash couse SDL_GetRGB() (6)
OpenGL deprecated on macOS (9)
[SOLVED] Premultiplied alpha (2)
No SDL_TEXTEDITING after pressing Alt key on Linux (4)
Is there a known problem with the Samsung S8 keyboard? (3)
Can't bind SDL_Texture to opengl to use in fragment shader (5)
Cross-Compilling SDL2 for rpi3 - no audio (4)
SDL2_image fails loading libpng on latest versions when cross-compiling (9)
Texture performance for animation (5)
Game running too fast after windows moved (7)
Is there a way to disable repeat text input? (11)
Android Gradle / SDL2.0.8 issue (2)
SDL2 X11 off screen rendering feature request (2)
SDL2 use the DirectFB (1)
How to refer to SDL2 include path with SDL 2.0.8 as cmake IMPORTED TARGET? (1)
[Arch Linux] Cmake find_package(SDL2 REQUIRED) passes but doesn't find anything (2)
SDL2_image 2.0.3 PRERELEASE! (3)
Is anyone using DirectFB? (15)
Compile MinGW SDL2 (7)
BMP palette is 'messy' (1)
SDL2 renderer problem in Windows 7 (1)
Trouble Building on Windows (2)
Have No iOS Devices, Can Someone Please Test Our iOS Build? (5)
SDL2/psp semi transparent png (1)
Error Building .EXE with Watcom C++ 11.0C and TestSprite2.c Code from SDL-1.2.14.zip. But with Open Watcom C++ 1.9, the .EXE build is successful (1)