SDL Development

About the SDL Development category (2)
An event to announce an on-going drag & drop (1)
Checking whether SDL2.0.6 has vulkan support complied in (1)
WebAssembly not rendering (16)
[RFC] SDL_ttf CMake support (1)
[SDL2] No renderer vsync on macOS Mojave? (2)
SDL 2.0.9 prerelease ( 2 ) (39)
Open Specific Sound Device (7)
SDL_TTF error after Dialog to browse file created (4)
SDL_mixer accuracy (14)
Unhandled exception access violation in SDL_windows_main.c inside main_utf8 (3)
Android: Propose using @Keep so we can use ProGaurd's minify? (5)
How hard to create UI with SDL for Android? (1)
Framebuffer has no alpha channel on iOS (2)
Problems building with Vulkan support for iOS (2)
Is SDL2 with METAL on macOS/iOS/tvOS getting much testing? (8)
Implement SDL_GetCurrentLayoutKeyName? (2)
I need to use SDL_CreateThreadWithStackSize directly in my project (3)
SDL window creates desktop artifacts (1) (8)
macOS 10.14 (Mojave) issues (8)
Creating SDL2 Window and OpenGL3 context in seperate dll (1)
Fatal error: immintrin.h: No such file or directory - ndk-build (3)
Looking for strategy to update textures from other textures (8)
PDBs for SDL prebuilt binaries (1)
[sdl2 ttf] search a good tuto (1)
Issue with SDL_MinimizeWindow on macOS (3)
Can't create texture with both streaming and target access (1)
Spine-sdl A SPINE-RUNTIME (1)
Acceptance criteria on blittter optimization patches (1)