when i initialize SDL_OPENGLBLIT i can use OpenGL command and creat and
blit surface.
but, it seems to me that there is some performance penality when i mix
both OpenGL command and SDL surface blitting, what about this ?
when i initialize SDL_OPENGLBLIT i can use OpenGL command and creat and
blit surface.
but, it seems to me that there is some performance penality when i mix
both OpenGL command and SDL surface blitting, what about this ?
when i initialize SDL_OPENGLBLIT i can use OpenGL command and creat and
blit surface.
but, it seems to me that there is some performance penality when i mix
both OpenGL command and SDL surface blitting, what about this ?
Yes, it is slow. It should be avoided if at all possible.
See ya,
-Sam Lantinga, Lead Programmer, Loki Software, Inc.