Hello,
Is it possible to use vulkan while using the 2D Render API? And if so, how must one set it up?
I’m only using SDL_RenderCopy* & SDL_RenderDraw*
Many thanks for any help on this!
Hello,
Is it possible to use vulkan while using the 2D Render API? And if so, how must one set it up?
I’m only using SDL_RenderCopy* & SDL_RenderDraw*
Many thanks for any help on this!
No. There is no Vulkan backend for SDL_Renderer.