I just struck me that I have no idea what rendering mode Kobo Deluxe
players prefer. Or more importantly, what one should focus on for new
projects. I think this might be of interested to most people working on
2D games with fast fullscreen animation. So…
-
Considering a very fast scrolling action game, would you prefer:
a) a fast (>50 fps) and very smooth 640x480 mode?
b) a very fast (>70 fps) 320x240 mode?
c) a slow (<30 fps) 640x480 mode?
-
What general class of 3D acceleration do you have?
a) No useful 3D acceleration features on my card.
b) 3D not configured, or unsupported on my OS of choice.
c) 8 MB VRAM (32 bit accelerator)
d) 16 MB VRAM (32 or 64 bit accelerator)
e) 32 MB VRAM (64 or 128 bit accelerator)
f) 64+ MB VRAM (128+ bit accelerator)
-
What general class of CPU are you using?
a) i386, i486, K4, mc68020, mc68030 or similar.
b) Pentium or Pentium MMX, K5, or similar.
c) P-II, Celeron or similar, ~400 MHz.
d) P-III, Celeron or similar, ~800 MHz
e) P-III, Celeron, P4 or similar, >=1.2 GHz
*** Please reply off the list! ***
I’ll post a summary when I think I’ve received enough information to draw
a conclusion.
//David Olofson — Programmer, Reologica Instruments AB
.- Coming soon from VaporWare Inc…------------------------.
| The Return of Audiality! Real, working software. Really! |
| Real time and off-line synthesis, scripting, MIDI, LGPL…|
-----------------------------------> (Public Release RSN) -' .- M A I A -------------------------------------------------. | The Multimedia Application Integration Architecture |
----------------------------> http://www.linuxdj.com/maia -’
.- David Olofson -------------------------------------------.
| Audio Hacker - Open Source Advocate - Singer - Songwriter |
`-------------------------------------> http://olofson.net -’