Hiya,
I’m getting a bit lazy in my old age. I was wondering if there is a
library out there someone could reccomend that (like sdl) is cross
platform and provides simple 2d sprites?
Thx
Ian
Hiya,
I’m getting a bit lazy in my old age. I was wondering if there is a
library out there someone could reccomend that (like sdl) is cross
platform and provides simple 2d sprites?
Thx
Ian
you could give my sge2d an attempt (see signature), but it’s SDL1 and won’t be ported to SDL2 as i am more into c++ nowadays and work on a new c++/SDL2 library from scratch (will take a while though)------------------------
sge2d (http://www.93i.de/products/software/sge2d) An open source sdl based game framework for c/c++ (sge++ for c++ available soon)
SDLU [1] provides what you want.
[1] http://bitbucket.org/sdlu/sdlu
– Aggelos KolaitisOn 21 ??? 2013, at 8:55 ?.?., Ian Norton wrote:
Hiya,
I’m getting a bit lazy in my old age. I was wondering if there is a
library out there someone could reccomend that (like sdl) is cross
platform and provides simple 2d sprites?Thx
Ian
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2013/10/21 Ian Norton
Hiya,
I’m getting a bit lazy in my old age. I was wondering if there is a
library out there someone could reccomend that (like sdl) is cross
platform and provides simple 2d sprites?
I’d greatly recommend SFML2.0 [1] to you. It is written fully in C++ and
embraces RAII
everywhere, making it very simple to work with. It is accelerated by OpenGL
under
the hood.
Thx
Ian
Jonas
SFML is PC-only right now. If he strongly means “cross-platform”, I
wouldn’t go there. Is SFML 2 different?
Jonny DOn Mon, Oct 21, 2013 at 2:56 PM, Jonas Kulla wrote:
2013/10/21 Ian Norton
Hiya,
I’m getting a bit lazy in my old age. I was wondering if there is a
library out there someone could reccomend that (like sdl) is cross
platform and provides simple 2d sprites?I’d greatly recommend SFML2.0 [1] to you. It is written fully in C++ and
embraces RAII
everywhere, making it very simple to work with. It is accelerated by
OpenGL under
the hood.Thx
Ian
Jonas
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2013/10/21 Jonathan Dearborn
SFML is PC-only right now. If he strongly means “cross-platform”, I
wouldn’t go there. Is SFML 2 different?
SFML 2 is in the process of being ported to mobile (EGL+GLES) last time I
heard.
And yeah, if he wants to run his app on mobile platforms and his toaster,
for now
SDL2 is probably better suited.
Jonas
For the record, SDL2 now provides some simple 2D functionality, and
hardware accelerated at that, so this probably just answers the
original question.
Thanks everyone, I’ll take a look at sdlu and have another go with
sdl2’s 2d stuffOn 22 October 2013 07:19, Sik the hedgehog <sik.the.hedgehog at gmail.com> wrote:
For the record, SDL2 now provides some simple 2D functionality, and
hardware accelerated at that, so this probably just answers the
original question.
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