Hey everyone,
Has anyone worked on 4bpp X11 visuals? Any plans to support them? If not, is it a feasible project, and where do I start?
Ross Vandegrift
coolio at tmbg.org
@Ross_Vandegrift
Hey everyone,
Has anyone worked on 4bpp X11 visuals? Any plans to support them? If not, is it a feasible project, and where do I start?
Ross Vandegrift
coolio at tmbg.org
@Ross_Vandegrift
Hey everyone,
Has anyone worked on 4bpp X11 visuals? Any plans to support them? If not, is it a feasible project, and where do I start?
I’d like to see if supported; PDAs… yummy
-bill!
Has anyone worked on 4bpp X11 visuals? Any plans to support
them? If not, is it a feasible project, and where do I start?
for <8bpp formats you need a couple of more format parameters, namely
bit order (in what order pixels are packed into a bitmap unit) and the
size of the bitmap unit those pixels are packed into (usually 1, 2 or 4 bytes).
The SDL_Surface structure doesn’t have either of these right now
it could be solved in three ways: