Specifically, I want to enable dim and bold text, possibly reverse,
and use the linux driver so that the keyups will work in my game.
You can pass the same attributes as in normal aalib programs by the
AAOPTS environement variable, eg:
export AAOPTS="-dim -bold -boldfont -reverse -width 120 -height 80"
In X11 SDL uses the X11 driver automatically, but that’s beside the point.
add "-driver linux"
I guess I could set this using env vars, but noone knows what they are.
There is also a variable AAFont just for x11.
In usual “--” format.
-------------- next part --------------
A non-text attachment was scrubbed…
Name: not available
Size: 254 bytes
Desc: not available
URL: http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20021104/515b0697/attachment.pgpOn Sat, Nov 02, 2002 at 08:02:07PM +0100, David Oftedal wrote: