Hi all, as I’m near to release my first game done with SDL,
I have some questions to ask…
First : It is a good idea to distribute a binary package of the game ?
(for people who don’t want to get SDL just to play a game…)
and how is that done ? (i’ve tried -static with the following lib
links: -lSDL -lpthread -L
/usr/X11/lib -lX11 -lSM
but it still need other lib …) Anyway i think the compiled binary
will be too big…
Second: How is, a simple configure script that check for SDL in the
system , done ?
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