Is it correct, that you are currently collecting game controller mapping
strings to include for shipping with SDL2?
I have created a string for my game controller, a Saitek P2500 Rumble.
SDL_GameControllerAddMapping ( “03000000a30600000cff000010010000,Saitek
PLC Cyborg Force Rumble
Is that information sufficient? I have seen in SDL_gamecontroller.c that
the integrated strings are somewhat different depending on the OS. This
string is generated on Xubuntu 12.10 AMD64.