Add SDL_opengl_glext.h to Xcode project?

Hi,

I just updated an hg checkout of SDL2 that was a few weeks old, and rebuilt SDL2.framework from the Xcode project. When I used the resulting framework in my app got an error about SDL_opengl_glext.h not found. Looks like this needs to be added to the Xcode project as a public header?

Regards,
Eric
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This is taken care of, thanks!On Wed, Jun 18, 2014 at 1:48 PM, Eric Wasylishen wrote:

Hi,

I just updated an hg checkout of SDL2 that was a few weeks old, and
rebuilt SDL2.framework from the Xcode project. When I used the resulting
framework in my app got an error about SDL_opengl_glext.h not found. Looks
like this needs to be added to the Xcode project as a public header?

Regards,
Eric


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