I’m using the Android port and noticed that many keys from the software
keyboard are not passed through SDL’s text input API. Among other keys,
none of the numerical keys work. I’ve seen the same on a device and
emulator. Here’s a patch (attached) that passes on the needed data from
the SDLInputConnection::sendKeyEvent callback.
I’m using the Android port and noticed that many keys from the software
keyboard are not passed through SDL’s text input API. Among other keys,
none of the numerical keys work. I’ve seen the same on a device and
emulator. Here’s a patch (attached) that passes on the needed data from
the SDLInputConnection::sendKeyEvent callback.
I can test and incorporate these sort of fixes quickly but I usually do
that on weekends or when I find myself with no paying work It helps if
you file a bug with the patch, so it doesn’t get lost.
Jonny DOn Tue, Jan 22, 2013 at 12:20 PM, Gabriel Jacobo wrote:
2013/1/22 Jonathan Dearborn <@Jonathan_Dearborn>
Hey guys,
I’m using the Android port and noticed that many keys from the software
keyboard are not passed through SDL’s text input API. Among other keys,
none of the numerical keys work. I’ve seen the same on a device and
emulator. Here’s a patch (attached) that passes on the needed data from
the SDLInputConnection::sendKeyEvent callback.
I can test and incorporate these sort of fixes quickly but I usually do
that on weekends or when I find myself with no paying work It helps if
you file a bug with the patch, so it doesn’t get lost.