ANN: Kobo Deluxe 0.5.1

Kobo Deluxe 0.5.1 released!---------------------------
Another release with major content changes! This
time it’s the sound effects that have been
replaced. We now have 33 KB of AGW scripts that
render into 1.3 MB of raw waveforms. (Music
excluded.) All sound is now algorithmically
generated at load time - no sampled or pre-
rendered waveforms.

As usual, there are also a few fixes, including
an audio engine bug that would cause crashes
with certain sound card drivers. Also, a few
further tweaks to the new skill levels; health
bonus when destroying cores, fewer bonus lives
and rocks having twice the health in Newbie mode.
Finally, there are a few minor graphics/animation
changes.

ChangeLog:
http://olofson.net/kobodl/ChangeLog

Home:
http://olofson.net/kobodl/

Download:
http://olofson.net/kobodl/download.html

Direct download:
http://olofson.net/kobodl/download/KoboDeluxe-0.5.1.tar.gz
http://olofson.net/kobodl/download/KoboDeluxe-0.5.1.tar.bz2

//David Olofson - Programmer, Composer, Open Source Advocate

.------- http://olofson.net - Games, SDL examples -------.
| http://zeespace.net - 2.5D rendering engine |
| http://audiality.org - Music/audio engine |
| http://eel.olofson.net - Real time scripting |
’-- http://www.reologica.se - Rheology instrumentation --’