ANNOUNCE: SDLRoids for Windows

I (cross-)compiled SDLRoids for windows and put up a zipfile with
it. There are no fancy installers or anything. Just unzip the file,
and SDLRoids.exe. You can download it from
http://ftp1.sourceforge.net/sdlroids/SDLRoids-1_3_4-dev.zip

BTW, on a related note, I noticed that with the cross compiler
stdout/stderr are saved in two files. Thus when you run sdlroids
–help or what not, there is no output. Is there a way to bypass this
(obviously only when the app is run from a DOS window or what not).–
[ Below is a random fortune, which is unrelated to the above message. ]
I just got out of the hospital after a speed reading accident.
I hit a bookmark.
– Steven Wright

BTW, on a related note, I noticed that with the cross compiler
stdout/stderr are saved in two files. Thus when you run sdlroids
–help or what not, there is no output. Is there a way to bypass this
(obviously only when the app is run from a DOS window or what not).

If you want different behavior, you’ll have to modify
src/main/win32/SDL_main.c
then rebuild libSDLmain.a

See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software

Sam Lantinga writes:

BTW, on a related note, I noticed that with the cross compiler
stdout/stderr are saved in two files. Thus when you run sdlroids
–help or what not, there is no output. Is there a way to bypass this
(obviously only when the app is run from a DOS window or what not).

If you want different behavior, you’ll have to modify
src/main/win32/SDL_main.c
then rebuild libSDLmain.a

Ok. Any way to “cheat” and print stuff to the actual console in
special cases (in the general case the default behavior is fine)? I.e
using windows functions.–
[ Below is a random fortune, which is unrelated to the above message. ]
I took a course in speed reading and was able to read War and Peace in
twenty minutes.

It’s about Russia.
– Woody Allen