ANNOUNCE: SolarWolf 1.0

Announcing SolarWolf 1.0
by Pete ‘ShredWheat’ Shinners

http://shredwheat.zopesite.com/solarwolf

SolarWolf is an action/arcade game written entirely in Python.
It is opensource and is released under the LGPL license.

There is a full source package and a precompiled windows
installation available. The source is dependent on pygame, which
in turn depends on Python2, SDL, SDL_mixer, SDL_image, and SDL_ttf.

It features quick and smooth fullscreen 800x600 graphics. There
is alpha transparent blitting, colorkeying, animated sprites,
scrolling starfield background, antialiased font rendering, and
more. The sound system supports multiple sound channel playback,
along with streaming music support. It also supports input from
keyboard or joystick.

The game and its dependencies are extremely cross platform,
allowing gameplay on just about all platforms; Windows, Linux,
BeOS, IRIX, Solaris, NT4, and more.

SolarWolf is built with Pygame 1.0. This library is a great set
of modules for game development in python, with a growing community
of users. It provides a “pythonic” object oriented interface for
the fantastic SDL media library.

The game is originally based of one of my childhood favorites,
SolarFox on the Atari 2600.

All this, yet the best feature of all is; It is a hecka lotta fun!
The point of the game is to scramble through 48 levels of patterns,
collecting all the boxes. The part that makes it tricky is avoiding
the relentless hailstorm of fire coming at you from all directions.

Find out more about the dependencies with these URLs;
http://pygame.seul.org


http://www.libsdl.org

uhhh…
i don’t know python at all but…
i am amazed !

tell me more about, please …
i have heard that it is an interpreted language.

doest it have a compiled mode ?
is it easy to create new Object from C ?–

  • You don’t know the power of the Win Side *
    Darth Gates

Lloyd Dupont schrieb am 03 May 2001:

uhhh…
i don’t know python at all but…
i am amazed !

tell me more about, please …

Sorry, but this is a little much. How lazy are you? Head over
to you-can-guess-the-domainname and read it up yourself!

  • Andreas–
    Check out my 3D lightcycle game: http://www.gltron.org/
    More than 70’000 Downloads of the latest version (0.61) in the first week

www.python.org - there are tutorials there, you can start programming just in
few minutes…On Thu, May 03, 2001 at 11:25:06PM +0100, Lloyd Dupont wrote:

tell me more about, please …
i have heard that it is an interpreted language.


Safe in dreams
Away from where they are
Let me be nowhere
Just another star “Feed my head” - Ronnie James Dio

allow: post

Cool! It is really impressive how fast and smooth graphics is.

Yesterday I’ve added port of your game into an Official FreeBSD Ports
Collection, so FreeBSD users will be able to enjoy it. I would be nice
if you could put short note that it runs on FreeBSD as well as drop me
a few lines each time when new version is available, so I’ll keep the
port/package updated.

Thank you and please keep doing!

-Maxim

Pete Shinners wrote:> Announcing SolarWolf 1.0

by Pete ‘ShredWheat’ Shinners

http://shredwheat.zopesite.com/solarwolf

SolarWolf is an action/arcade game written entirely in Python.
It is opensource and is released under the LGPL license.

There is a full source package and a precompiled windows
installation available. The source is dependent on pygame, which
in turn depends on Python2, SDL, SDL_mixer, SDL_image, and SDL_ttf.

It features quick and smooth fullscreen 800x600 graphics. There
is alpha transparent blitting, colorkeying, animated sprites,
scrolling starfield background, antialiased font rendering, and
more. The sound system supports multiple sound channel playback,
along with streaming music support. It also supports input from
keyboard or joystick.

The game and its dependencies are extremely cross platform,
allowing gameplay on just about all platforms; Windows, Linux,
BeOS, IRIX, Solaris, NT4, and more.

SolarWolf is built with Pygame 1.0. This library is a great set
of modules for game development in python, with a growing community
of users. It provides a “pythonic” object oriented interface for
the fantastic SDL media library.

The game is originally based of one of my childhood favorites,
SolarFox on the Atari 2600.

All this, yet the best feature of all is; It is a hecka lotta fun!
The point of the game is to scramble through 48 levels of patterns,
collecting all the boxes. The part that makes it tricky is avoiding
the relentless hailstorm of fire coming at you from all directions.

Find out more about the dependencies with these URLs;
http://pygame.seul.org
http://www.python.org
http://www.libsdl.org