Hi All!
I’m happy to announce that the free Nintendo Gameboy Advance
emulator BoyCott Advance/SDL was updated to version 0.2.6 R2
and is available for download.
A lot was fixed/implented/enhanced but here’s a snip of
what’s implented in this release :
- New WIN32 installer based upon NullSoft’s NSIS [WIN32];
- Changed GCC compiler sweet on WIN32 from Cygwin to MingW32 [WIN32];
-
Fixed emulator not being initilized through configfile
when dropping ROM on .EXE [WIN32]; - Fixed timer (FPS, stability, etc) on WIN32 version [WIN32];
- Restructured config file and commandline switches [SDLemu Generic];
- Commandline switches overrule configfile [SDLemu Generic];
- Additional bugs solving, tweaks and cleanups [SDLemu Generic];
-
Fixed Quit-crash when using OpenGL/YUV Overlay and Sound [SDLemu
Generic]; - Redone YUV Overlay rendering [SDLemu Generic];
- Fixed and Optimised GL_QUAD rendering [SDLemu Generic];
- Added OpenGL blurring and Alpha Blending effect (selectable!)
to OpenGL renderer [SDLemu Generic]; - Added TV-Mode and Dot-Matrix interlaced filters to OpenGL renderer
using SDL_OPENGLBLIT hack [SDLemu Generic]; - Added Motion Blur filter to SDL software-renderer, curtousy of
Forgotten [SDLemu Generic]; - Added CTRL, ALT, SPACE, ETC keys for movement use [SDLemu Generic];
Versions are available for WIN32, Linux (debian-sdl and custom-sdl) and
BeOS.
Versions for FreeBSD and NetBSD should follow shortly. Again, no sources
are available at this point.
The downloads can be found at : http://sdlemu.ngemu.com/basdl.php
Regards,
Niels Wagenaar_______________________________________________
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