It’s here!
The newest version of SDL, version 1.1.4 is available for download:
http://www.libsdl.org/download-1.1.html
New in this release:
- Command-click is interpreted as right click on MacOS
- Updated to libtool 1.3.5 and latest config.guess
- testgl now works on 8-bit displays under X11
- SDL_WINDOWID hack now works with OpenGL on Linux
- Fixed default GL driver loading on Win32
- Implemented fullscreen toggle on BeOS (thanks David)
- Implemented resizable windows on BeOS (thanks David)
- No longer use DirectDraw with OpenGL modes on Win32
- Added support for 320x200x8 in SVGAlib (thanks Michele)
- Fixed crashing bug in Win32 semaphores (thanks Markus)
- Added support for (slow) blitting with GL (thanks Daniel Vogel)
- Fixed pthread condition variable timeout
Plus many other minor fixes and improvements.
The following new features are in the works for 1.1.5:
- Remove unused source clipping overhead
- Flip the semantics of alpha to match OpenGL
- Add SDL_RLEACCEL support to alpha blitting
- Cross-compile Win32 DLL from Linux
See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software