Announcing SDL 1.2.10!

SDL 1.2.10 has been released!
http://www.libsdl.org/download.php

SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes.

API enhancements

* If SDL_OpenAudio() is passed zero for the desired format fields, the following environment variables will be used to fill them in:
	SDL_AUDIO_FREQUENCY
	SDL_AUDIO_FORMAT
	SDL_AUDIO_CHANNELS
	SDL_AUDIO_SAMPLES
  If an environment variable is not specified, it will be set to a reasonable default value.
* SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
* Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
* SDL_GL_LoadLibrary() will load the system default OpenGL library if it is passed NULL as a parameter.
* Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
* Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
* SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
* Added SDL_GetKeyRepeat() to query the key repeat settings.
* Added the "dummy" audio driver, which can be used to emulate audio output without a sound card.
* Added SDL_config.h, with defaults for various build environments. 

General Notes

* The SDL website now has an RSS feed!
* The SDL development source code is now managed with Subversion.
* SDL now uses the Bugzilla bug tracking system, hosted by icculus.org.
* SDL is licensed under version 2.1 of the GNU Lesser General Public License.
* The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment. See README.Porting in the SDL source distribution for information on how to port SDL to a new platform.
* SDL_opengl.h has been updated with the latest glext.h from http://oss.sgi.com/projects/ogl-sample/registry/
* Alex Volkov contributed highly optimized RGB <-> RGBA blitters. 

Unix Notes

* The X11 libraries are dynamically loaded at runtime by default. This allows the distributed version of SDL to run on systems without X11 libraries installed.
* The XiG XME extension code is now included in the X11 video driver by default.
* XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers. You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1.
* Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes. Note that changing the video modes only works on screen 0.
* XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file.
* SDL windows are no longer transparent in X11 compositing systems like XGL.
* The mouse is properly released by the X11 video driver if the fullscreen window loses focus.
* The X11 input driver now uses XIM to handle international input.
* The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers. This behavior will be formalized and selectable in SDL 1.3.
* Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver.
* The DGA video driver now waits for pending blits involving surfaces before they are freed. This prevents display oddities when using SDL_DisplayFormat() to convert many images.
* The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling.
* The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back.
* The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings.
* The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice. It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse.
* The SVGAlib video driver now has support for banked (non-linear) video modes.
* A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg. See the file README.wscons in the SDL source distribution for details.
* Many patches have been incorporated from *BSD ports. 

Windows Notes

* The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista. The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx".
* SDL has been ported to 64-bit Windows.
* Dmitry Yakimov contributed a GAPI video driver for Windows CE.
* The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions. A full API for querying and selecting refresh rates is planned for SDL 1.3.
* Dialog boxes are now shown when SDL is in windowed OpenGL mode.
* The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes.
* An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored.
* Window positions are retained when switching between fullscreen and windowed modes.
* ToUnicode() is used, when available, for improved handling of international keyboard input.
* The PrtScrn is now treated normally with both key down and key up events.
* Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications.
* Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting.
* An MCI error when playing the last track on a CD-ROM has been fixed.
* OpenWatcom projects for building SDL have been provided by Marc Peter. 

Mac OS X Notes

* SDL now supports building Universal binaries, both through Xcode projects and when using configure/make. See README.MacOSX in the SDL source archive for details.
* The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed.
* Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker.
* Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs. 

OS/2 Notes

* Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle. See the file README.OS2 in the SDL source distribution for details. 

Enjoy!
-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment_______________________________________________
SDL-announce mailing list
SDL-announce at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl-announce

Sorry, can’t compile on Mac OSX…
And the binary package contains the SDL_Image library,
and not the main SDL 1.2.10… (weird ??)

% uname -mrs
Darwin 8.6.0 Power Macintosh

./configure
checking build system type… powerpc-apple-darwin8.6.0
checking host system type… powerpc-apple-darwin8.6.0
checking for gcc… gcc
checking for C compiler default output file name… a.out
checking whether the C compiler works… yes
checking whether we are cross compiling… no
checking for suffix of executables…
checking for suffix of object files… o
checking whether we are using the GNU C compiler… yes
checking whether gcc accepts -g… yes
checking for gcc option to accept ANSI C… none needed
checking whether byte ordering is bigendian… yes
checking for a sed that does not truncate output… /sw/bin/sed
checking for egrep… grep -E
checking for ld used by gcc… /usr/bin/ld
checking if the linker (/usr/bin/ld) is GNU ld… no
checking for /usr/bin/ld option to reload object files… -r
checking for BSD-compatible nm… /usr/bin/nm -p
checking whether ln -s works… yes
checking how to recognise dependent libraries… pass_all
checking how to run the C preprocessor… gcc -E
checking for ANSI C header files… yes
checking for sys/types.h… yes
checking for sys/stat.h… yes
checking for stdlib.h… yes
checking for string.h… yes
checking for memory.h… yes
checking for strings.h… yes
checking for inttypes.h… yes
checking for stdint.h… yes
checking for unistd.h… yes
checking dlfcn.h usability… yes
checking dlfcn.h presence… yes
checking for dlfcn.h… yes
checking for g++… g++
checking whether we are using the GNU C++ compiler… yes
checking whether g++ accepts -g… yes
checking how to run the C++ preprocessor… g++ -E
checking for g77… no
checking for f77… no
checking for xlf… no
checking for frt… no
checking for pgf77… no
checking for fort77… no
checking for fl32… no
checking for af77… no
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checking for epcf90… no
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checking for pgf95… no
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checking for gfortran… no
checking whether we are using the GNU Fortran 77 compiler… no
checking whether accepts -g… no
checking the maximum length of command line arguments… 196608
checking command to parse /usr/bin/nm -p output from gcc object… ok
checking for objdir… .libs
checking for ar… ar
checking for ranlib… ranlib
checking for strip… strip
checking if gcc supports -fno-rtti -fno-exceptions… no
checking for gcc option to produce PIC… -fno-common
checking if gcc PIC flag -fno-common works… yes
checking if gcc static flag -static works… no
checking if gcc supports -c -o file.o… yes
checking whether the gcc linker (/usr/bin/ld) supports shared libraries… yes
checking dynamic linker characteristics… darwin8.6.0 dyld
checking how to hardcode library paths into programs… immediate
checking whether stripping libraries is possible… yes
checking if libtool supports shared libraries… yes
checking whether to build shared libraries… yes
checking whether to build static libraries… yes
configure: creating libtool
appending configuration tag “CXX” to libtool
checking for ld used by g++… /usr/bin/ld
checking if the linker (/usr/bin/ld) is GNU ld… no
checking whether the g++ linker (/usr/bin/ld) supports shared libraries… yes
checking for g++ option to produce PIC… -fno-common
checking if g++ PIC flag -fno-common works… yes
checking if g++ static flag -static works… no
checking if g++ supports -c -o file.o… yes
checking whether the g++ linker (/usr/bin/ld) supports shared libraries… yes
checking dynamic linker characteristics… darwin8.6.0 dyld
checking how to hardcode library paths into programs… immediate
appending configuration tag “F77” to libtool
checking for gcc… (cached) gcc
checking whether we are using the GNU C compiler… (cached) yes
checking whether gcc accepts -g… (cached) yes
checking for gcc option to accept ANSI C… (cached) none needed
checking whether we are using the GNU C++ compiler… (cached) yes
checking whether g++ accepts -g… (cached) yes
checking for a BSD-compatible install… /usr/bin/install -c
checking whether make sets $(MAKE)… yes
checking for an ANSI C-conforming const… yes
checking for inline… inline
checking for working volatile… yes
checking for ANSI C header files… (cached) yes
checking for sys/types.h… (cached) yes
checking stdio.h usability… yes
checking stdio.h presence… yes
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checking stddef.h usability… yes
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checking malloc.h usability… no
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checking ctype.h usability… yes
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checking math.h usability… yes
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checking iconv.h usability… yes
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checking signal.h usability… yes
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checking for pow in -lm… yes
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checking for dlopen in -lc… yes
checking for dlvsym in -ldl… no
checking for Cocoa framework… yes
checking for X… libraries /usr/X11R6/lib, headers /usr/X11R6/include
checking for gethostbyname… yes
checking for connect… yes
checking for remove… yes
checking for shmat… yes
checking for IceConnectionNumber in -lICE… yes
– dynamic libX11 -> /usr/X11R6/lib/libX11.6.dylib
– dynamic libX11ext -> /usr/X11R6/lib/libXext.6.dylib
checking for X11/extensions/Xrandr.h… yes
– dynamic libXrender -> /usr/X11R6/lib/libXrender.1.dylib
– dynamic libXrandr -> /usr/X11R6/lib/libXrandr.2.dylib
checking for X11/extensions/dpms.h… yes
checking for OpenGL (GLX) support… yes
checking for pthreads… yes
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checking for pthread semaphores… yes
checking altivec.h usability… no
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checking for Altivec with GCC -maltivec option… no
checking for Altivec with GCC -faltivec option… yes
configure: creating ./config.status
config.status: creating Makefile
config.status: creating sdl-config
config.status: creating SDL.spec
config.status: creating SDL.qpg
config.status: creating include/SDL_config.h
config.status: include/SDL_config.h is unchanged
config.status: executing default commands
Generating dependencies for ./src/SDL.c
Generating dependencies for ./src/SDL_error.c
Generating dependencies for ./src/SDL_fatal.c
Generating dependencies for ./src/audio/SDL_audio.c
Generating dependencies for ./src/audio/SDL_audiocvt.c
Generating dependencies for ./src/audio/SDL_audiodev.c
Generating dependencies for ./src/audio/SDL_mixer.c
Generating dependencies for ./src/audio/SDL_mixer_MMX.c
Generating dependencies for ./src/audio/SDL_mixer_MMX_VC.c
Generating dependencies for ./src/audio/SDL_mixer_m68k.c
Generating dependencies for ./src/audio/SDL_wave.c
Generating dependencies for ./src/cdrom/SDL_cdrom.c
Generating dependencies for ./src/cpuinfo/SDL_cpuinfo.c
Generating dependencies for ./src/events/SDL_active.c
Generating dependencies for ./src/events/SDL_events.c
Generating dependencies for ./src/events/SDL_expose.c
Generating dependencies for ./src/events/SDL_keyboard.c
Generating dependencies for ./src/events/SDL_mouse.c
Generating dependencies for ./src/events/SDL_quit.c
Generating dependencies for ./src/events/SDL_resize.c
Generating dependencies for ./src/file/SDL_rwops.c
Generating dependencies for ./src/joystick/SDL_joystick.c
Generating dependencies for ./src/stdlib/SDL_getenv.c
Generating dependencies for ./src/stdlib/SDL_iconv.c
Generating dependencies for ./src/stdlib/SDL_malloc.c
Generating dependencies for ./src/stdlib/SDL_qsort.c
Generating dependencies for ./src/stdlib/SDL_stdlib.c
Generating dependencies for ./src/stdlib/SDL_string.c
Generating dependencies for ./src/thread/SDL_thread.c
Generating dependencies for ./src/timer/SDL_timer.c
Generating dependencies for ./src/video/SDL_RLEaccel.c
Generating dependencies for ./src/video/SDL_blit.c
Generating dependencies for ./src/video/SDL_blit_0.c
Generating dependencies for ./src/video/SDL_blit_1.c
Generating dependencies for ./src/video/SDL_blit_A.c
Generating dependencies for ./src/video/SDL_blit_N.c
Generating dependencies for ./src/video/SDL_bmp.c
Generating dependencies for ./src/video/SDL_cursor.c
Generating dependencies for ./src/video/SDL_gamma.c
Generating dependencies for ./src/video/SDL_pixels.c
Generating dependencies for ./src/video/SDL_stretch.c
Generating dependencies for ./src/video/SDL_surface.c
Generating dependencies for ./src/video/SDL_video.c
Generating dependencies for ./src/video/SDL_yuv.c
Generating dependencies for ./src/video/SDL_yuv_mmx.c
Generating dependencies for ./src/video/SDL_yuv_sw.c
Generating dependencies for ./src/video/dummy/SDL_nullevents.c
Generating dependencies for ./src/video/dummy/SDL_nullmouse.c
Generating dependencies for ./src/video/dummy/SDL_nullvideo.c
Generating dependencies for ./src/audio/disk/SDL_diskaudio.c
Generating dependencies for ./src/audio/dummy/SDL_dummyaudio.c
Generating dependencies for ./src/loadso/dlopen/SDL_sysloadso.c
Generating dependencies for ./src/video/quartz/SDL_QuartzEvents.m
Generating dependencies for ./src/video/quartz/SDL_QuartzGL.m
Generating dependencies for ./src/video/quartz/SDL_QuartzVideo.m
Generating dependencies for ./src/video/quartz/SDL_QuartzWM.m
Generating dependencies for ./src/video/quartz/SDL_QuartzWindow.m
Generating dependencies for ./src/video/quartz/SDL_QuartzYUV.m
Generating dependencies for ./src/video/x11/SDL_x11dga.c
Generating dependencies for ./src/video/x11/SDL_x11dyn.c
Generating dependencies for ./src/video/x11/SDL_x11events.c
Generating dependencies for ./src/video/x11/SDL_x11gamma.c
Generating dependencies for ./src/video/x11/SDL_x11gl.c
Generating dependencies for ./src/video/x11/SDL_x11image.c
Generating dependencies for ./src/video/x11/SDL_x11modes.c
Generating dependencies for ./src/video/x11/SDL_x11mouse.c
Generating dependencies for ./src/video/x11/SDL_x11video.c
Generating dependencies for ./src/video/x11/SDL_x11wm.c
Generating dependencies for ./src/video/x11/SDL_x11yuv.c
Generating dependencies for ./src/video/Xext/Xxf86dga/XF86DGA.c
Generating dependencies for ./src/video/Xext/Xxf86dga/XF86DGA2.c
Generating dependencies for ./src/video/dga/SDL_dgaevents.c
Generating dependencies for ./src/video/dga/SDL_dgamouse.c
Generating dependencies for ./src/video/dga/SDL_dgavideo.c
Generating dependencies for ./src/video/Xext/Xxf86vm/XF86VMode.c
Generating dependencies for ./src/video/Xext/Xv/Xv.c
Generating dependencies for ./src/video/Xext/Xinerama/Xinerama.c
Generating dependencies for ./src/video/Xext/XME/xme.c
Generating dependencies for ./src/thread/pthread/SDL_systhread.c
Generating dependencies for ./src/thread/pthread/SDL_syssem.c
Generating dependencies for ./src/thread/pthread/SDL_sysmutex.c
Generating dependencies for ./src/thread/pthread/SDL_syscond.c
Generating dependencies for ./src/audio/macosx/SDL_coreaudio.c
Generating dependencies for ./src/audio/macrom/SDL_romaudio.c
Generating dependencies for ./src/joystick/darwin/SDL_sysjoystick.c
Generating dependencies for ./src/cdrom/macosx/AudioFilePlayer.c
Generating dependencies for ./src/cdrom/macosx/AudioFileReaderThread.c
Generating dependencies for ./src/cdrom/macosx/CDPlayer.c
Generating dependencies for ./src/cdrom/macosx/SDLOSXCAGuard.c
Generating dependencies for ./src/cdrom/macosx/SDL_syscdrom.c
Generating dependencies for ./src/timer/unix/SDL_systimer.c
% make
/bin/sh ./build-scripts/mkinstalldirs build
mkdir -p – build
/bin/sh ./libtool --mode=compile gcc -g -O2 -I/sw/include
-I/sw/include/SDL -I./include -D_GNU_SOURCE=1 -DTARGET_API_MAC_CARBON
-DTARGET_API_MAC_OSX -fvisibility=hidden -I/usr/X11R6/include
-DXTHREADS -D_THREAD_SAFE -faltivec -force_cpusubtype_ALL
-fpascal-strings -c ./src/SDL.c -o build/SDL.lo
mkdir build/.libs
gcc -g -O2 -I/sw/include -I/sw/include/SDL -I./include
-D_GNU_SOURCE=1 -DTARGET_API_MAC_CARBON -DTARGET_API_MAC_OSX
-fvisibility=hidden -I/usr/X11R6/include -DXTHREADS -D_THREAD_SAFE
-faltivec -force_cpusubtype_ALL -fpascal-strings -c ./src/SDL.c
-fno-common -DPIC -o build/.libs/SDL.o
In file included from /sw/include/SDL/SDL.h:34,
from ./src/SDL.c:26:
/sw/include/SDL/SDL_types.h:61:1: warning: “SDL_HAS_64BIT_TYPE” redefined
In file included from ./src/SDL.c:22:
./include/SDL_config.h:48:1: warning: this is the location of the
previous definition
In file included from /sw/include/SDL/SDL_audio.h:39,
from /sw/include/SDL/SDL.h:39,
from ./src/SDL.c:26:
/sw/include/SDL/SDL_byteorder.h:52:1: warning: “SDL_BYTEORDER” redefined
In file included from ./src/SDL.c:22:
./include/SDL_config.h:51:1: warning: this is the location of the
previous definition
./src/SDL.c: In function ?SDL_InitSubSystem?:
./src/SDL.c:69: warning: passing argument 1 of ?SDL_VideoInit? makes
pointer from integer without a cast
./src/SDL.c:84: warning: passing argument 1 of ?SDL_AudioInit? makes
pointer from integer without a cast
gcc -g -O2 -I/sw/include -I/sw/include/SDL -I./include
-D_GNU_SOURCE=1 -DTARGET_API_MAC_CARBON -DTARGET_API_MAC_OSX
-fvisibility=hidden -I/usr/X11R6/include -DXTHREADS -D_THREAD_SAFE
-faltivec -force_cpusubtype_ALL -fpascal-strings -c ./src/SDL.c -o
build/SDL.o >/dev/null 2>&1
/bin/sh ./libtool --mode=compile gcc -g -O2 -I/sw/include
-I/sw/include/SDL -I./include -D_GNU_SOURCE=1 -DTARGET_API_MAC_CARBON
-DTARGET_API_MAC_OSX -fvisibility=hidden -I/usr/X11R6/include
-DXTHREADS -D_THREAD_SAFE -faltivec -force_cpusubtype_ALL
-fpascal-strings -c ./src/SDL_error.c -o build/SDL_error.lo
gcc -g -O2 -I/sw/include -I/sw/include/SDL -I./include
-D_GNU_SOURCE=1 -DTARGET_API_MAC_CARBON -DTARGET_API_MAC_OSX
-fvisibility=hidden -I/usr/X11R6/include -DXTHREADS -D_THREAD_SAFE
-faltivec -force_cpusubtype_ALL -fpascal-strings -c ./src/SDL_error.c
-fno-common -DPIC -o build/.libs/SDL_error.o
./src/SDL_error.c: In function ?SDL_SetError?:
./src/SDL_error.c:52: error: ?va_list? undeclared (first use in this function)
./src/SDL_error.c:52: error: (Each undeclared identifier is reported only once
./src/SDL_error.c:52: error: for each function it appears in.)
./src/SDL_error.c:52: error: parse error before “ap”
./src/SDL_error.c:60: error: ?ap? undeclared (first use in this function)
./src/SDL_error.c:79: error: parse error before “int”
./src/SDL_error.c:83: error: parse error before “double”
./src/SDL_error.c:87: error: parse error before “void”
./src/SDL_error.c:92: error: parse error before “const”
./src/SDL_error.c:93: error: ?NULL? undeclared (first use in this function)
make: *** [build/SDL_error.lo] Error 1

Hello Sam,On Wed, 17 May 2006 01:45:24 -0700 Sam Lantinga wrote:

SDL 1.2.10 has been released!
http://www.libsdl.org/download.php
[snip]

Script error?

CGI-Script Error
The CGI script you accessed is not working correctly. It didn’t send any header data (possibly due to incorrect separation between the headers and the body). Please notify the author of the script of this problem.

Regards,


wwp
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Hello !

Script error?

CGI-Script Error
The CGI script you accessed is not working correctly. It didn’t send any
header data (possibly due to incorrect separation between the headers and
the body). Please notify the author of the script of this problem.

I think he meant http://www.libsdl.org/download-1.2.php !

CU

Sorry to bother you, I found the problem.
the ./configure script found and used the headers of previous SDL version…
And It created conflicts during compilation, between previous header and the
current one… (it seems they are changes between versions !)

Perhaps you could detect such problems in the configure script and avoid them ?

thank you very much !

Has the microphone support patch made it into this release?
-Chris> ----- Original Message -----

From: sdl-bounces+chris.2.dobbs=bt.com@libsdl.org
[mailto:sdl-bounces+chris.2.dobbs=bt.com at libsdl.org] On Behalf Of Sam
Lantinga
Sent: 17 May 2006 09:45
To: sdl-announce at libsdl.org
Subject: [SDL] Announcing SDL 1.2.10!

SDL 1.2.10 has been released!
http://www.libsdl.org/download.php

SDL 1.2.10 is a major release, featuring a revamp of the build system
and many API improvements and bug fixes.

API enhancements

* If SDL_OpenAudio() is passed zero for the desired format fields,

the following environment variables will be used to fill them in:
SDL_AUDIO_FREQUENCY
SDL_AUDIO_FORMAT
SDL_AUDIO_CHANNELS
SDL_AUDIO_SAMPLES
If an environment variable is not specified, it will be set to a
reasonable default value.
* SDL_SetVideoMode() now accepts 0 for width or height and will use
the current video mode (or the desktop mode if no mode has been set.)
* Added current_w and current_h to the SDL_VideoInfo structure,
which is set to the desktop resolution during video intialization, and
then set to the current resolution when a video mode is set.
* SDL_GL_LoadLibrary() will load the system default OpenGL library
if it is passed NULL as a parameter.
* Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL
applications.
* Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware
acceleration.
* SDL_WM_SetCaption() now officially takes UTF-8 title and icon
strings, and displays international characters on supported platforms.
* Added SDL_GetKeyRepeat() to query the key repeat settings.
* Added the “dummy” audio driver, which can be used to emulate audio
output without a sound card.
* Added SDL_config.h, with defaults for various build environments.

General Notes

* The SDL website now has an RSS feed!
* The SDL development source code is now managed with Subversion.
* SDL now uses the Bugzilla bug tracking system, hosted by

icculus.org.
* SDL is licensed under version 2.1 of the GNU Lesser General Public
License.
* The entire build system has been revamped to make it much more
portable, including versions of C library functions to make it possible
to run SDL on a minimal embedded environment. See README.Porting in the
SDL source distribution for information on how to port SDL to a new
platform.
* SDL_opengl.h has been updated with the latest glext.h from
http://oss.sgi.com/projects/ogl-sample/registry/
* Alex Volkov contributed highly optimized RGB <-> RGBA blitters.

Unix Notes

* The X11 libraries are dynamically loaded at runtime by default.

This allows the distributed version of SDL to run on systems without X11
libraries installed.
* The XiG XME extension code is now included in the X11 video driver
by default.
* XRandR support for video mode switching has been added to the X11
driver, but is disabled because of undesired interactions with window
managers. You can enable this by setting the environment variable
SDL_VIDEO_X11_XRANDR to 1.
* Xinerama multi-head displays are properly handled now, and the
SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the
screen used for fullscreen video modes. Note that changing the video
modes only works on screen 0.
* XVidMode video modes are now sorted so they maintain the refresh
rates specified in the X11 configuration file.
* SDL windows are no longer transparent in X11 compositing systems
like XGL.
* The mouse is properly released by the X11 video driver if the
fullscreen window loses focus.
* The X11 input driver now uses XIM to handle international input.
* The screensaver and DPMS monitor blanking are disabled while SDL
games are running under the X11 and DGA video drivers. This behavior
will be formalized and selectable in SDL 1.3.
* Fixed a bug preventing stereo OpenGL contexts from being selected
on the X11 driver.
* The DGA video driver now waits for pending blits involving
surfaces before they are freed. This prevents display oddities when
using SDL_DisplayFormat() to convert many images.
* The framebuffer console video driver now has a parser for
/etc/fb.modes for improved video mode handling.
* The framebuffer console video driver now allows asynchronous VT
switching, and restores the full contents of the screen when switched
back.
* The framebuffer console now uses CTRL-ALT-FN to switch virtual
terminals, to avoid collisions with application key bindings.
* The framebuffer console input driver correctly sets IMPS/2 mode
for wheel mice. It also properly detects when gpm is in IMPS/2 protocol
mode, or passing raw protocol from an IMPS/2 mouse.
* The SVGAlib video driver now has support for banked (non-linear)
video modes.
* A video driver for OpenBSD on the Sharp Zaurus has been
contributed by Staffan Ulfberg. See the file README.wscons in the SDL
source distribution for details.
* Many patches have been incorporated from *BSD ports.

Windows Notes

* The "windib" video driver is the default now, to prevent problems

with certain laptops, 64-bit Windows, and Windows Vista. The DirectX
driver is still available, and can be selected by setting the
environment variable SDL_VIDEODRIVER to “directx”.
* SDL has been ported to 64-bit Windows.
* Dmitry Yakimov contributed a GAPI video driver for Windows CE.
* The default fullscreen refresh rate has been increased to match
the desktop refresh rate, when using equivalent resolutions. A full API
for querying and selecting refresh rates is planned for SDL 1.3.
* Dialog boxes are now shown when SDL is in windowed OpenGL mode.
* The SDL window is recreated when necessary to maintain OpenGL
context attributes, when switching between windowed and fullscreen
modes.
* An SDL_VIDEORESIZE event is properly sent when the SDL window is
maximized and restored.
* Window positions are retained when switching between fullscreen
and windowed modes.
* ToUnicode() is used, when available, for improved handling of
international keyboard input.
* The PrtScrn is now treated normally with both key down and key up
events.
* Pressing ALT-F4 now delivers an SDL_QUIT event to SDL
applications.
* Joystick names are now correct for joysticks which have been
unplugged and then plugged back in since booting.
* An MCI error when playing the last track on a CD-ROM has been
fixed.
* OpenWatcom projects for building SDL have been provided by Marc
Peter.

Mac OS X Notes

* SDL now supports building Universal binaries, both through Xcode

projects and when using configure/make. See README.MacOSX in the SDL
source archive for details.
* The X11 video driver with GLX support can be built on Mac OS X, if
the X11 development SDK is installed.
* Transitions between fullscreen resolutions and windowed mode now
use a much faster asynchronous fade to hide desktop flicker.
* Icons set with SDL_WM_SetIcon() now have the proper colors on
Intel Macs.

OS/2 Notes

* Projects for building SDL on OS/2 with OpenWatcom have been

contributed by Doodle. See the file README.OS2 in the SDL source
distribution for details.

Enjoy!
-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment


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SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl

Hello Torsten,On Wed, 17 May 2006 12:26:28 +0200 (CEST) “Torsten Giebl” wrote:

Hello !

Script error?

CGI-Script Error
The CGI script you accessed is not working correctly. It didn’t send any
header data (possibly due to incorrect separation between the headers and
the body). Please notify the author of the script of this problem.

I think he meant http://www.libsdl.org/download-1.2.php !

Far better, thanks!

Regards,


wwp
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SDL 1.2.10 has been released!
http://www.libsdl.org/download.php

Whoops, this was a symlink that was lost in the subversion conversion.
It’s back, thanks!

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment

Sorry, can’t compile on Mac OSX…
And the binary package contains the SDL_Image library,
and not the main SDL 1.2.10… (weird ??)

Whoops, typo. This is fixed, thanks!

-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment

Did bug 164 ever get fixed?

The one where lots of keyboard input goes all f*cked up when using a swedish
keyboard.

Was caused by the switch away from directx and onto windib as default
backend. ( or whatever it does )

MVH Tomaz

Tomas Jakobsson wrote:

Did bug 164 ever get fixed?

The one where lots of keyboard input goes all f*cked up when using a swedish
keyboard.

This isn’t in 1.2.10, but I just committed the patch from 164 to
Subversion. If you can test it, I’d appreciate it.

–ryan.

Has the microphone support patch made it into this release?

No, sorry. I think these things are only considered for 1.3.

–ryan.

Done a few tests tonight and so far it all seems to work!

Great!

MVH Tomaz

----Original Message Follows----From: icculus@icculus.org (icculus)
Reply-To: “A list for developers using the SDL library.
(includesSDL-announce)”
To: "A list for developers using the SDL library. (includes
SDL-announce)"
Subject: Re: [SDL] Announcing SDL 1.2.10!
Date: Wed, 17 May 2006 20:35:02 -0700

Tomas Jakobsson wrote:

Did bug 164 ever get fixed?

The one where lots of keyboard input goes all f*cked up when using a
swedish
keyboard.

This isn’t in 1.2.10, but I just committed the patch from 164 to
Subversion. If you can test it, I’d appreciate it.

–ryan.


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http://www.libsdl.org/mailman/listinfo/sdl