Antialiasing on a SDL_Surface

There is someone of you that already coded a function to do
anti-aliasing on an image stored into an SDL_Surface?

If not, where can I look to quick (in terms of coding time, not
algorithm spees) implement it?

Thanx in advance,–
Davide

There’s a routine at codeguru.com
Likely you’ll have to figure out the algorithm from the code, since its
written in MFC.> There is someone of you that already coded a function to do

anti-aliasing on an image stored into an SDL_Surface?

If not, where can I look to quick (in terms of coding time, not
algorithm spees) implement it?

Thanx in advance,


Davide

In article <3AF85B0B.7625EAA7 at lucchesi.eu.org>, “Davide Lucchesi”
wrote:

There is someone of you that already coded a function to do
anti-aliasing on an image stored into an SDL_Surface?

If not, where can I look to quick (in terms of coding time, not
algorithm spees) implement it?

Exult has several scaling display filters which also do antialiasing of
some form.

http://exult.sourceforge.net

Tristan