Anyone using SDL 1.3 scale modes?

Which of these are you using in your code right now?
SDL_SCALEMODE_FAST
SDL_SCALEMODE_SLOW
SDL_SCALEMODE_BEST–
-Sam Lantinga, Founder and President, Galaxy Gameworks LLC

I’m using SDL_SCALEMODE_FAST if the software engine is being used.------------------------
EM3 Nathaniel Fries, U.S. Navy

http://natefries.net/

I use Best, since I’m using hardware-accelerated video anyway.________________________________
From: slouken@libsdl.org (slouken)
Subject: [SDL] Anyone using SDL 1.3 scale modes?

Which of these are you using in your code right now?
SDL_SCALEMODE_FAST
SDL_SCALEMODE_SLOW
SDL_SCALEMODE_BEST

SDL_SCALEMODE_BEST, hacked to use anisotropic filtering as for some reason, gaussian was just not working on all the various hardware platforms I use…

In SDL_d3drender.c line 1367, mine now reads:

Code:

	IDirect3DDevice9_SetSamplerState(data->device,0,D3DSAMP_MAXANISOTROPY,4);

    IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
                                     D3DTEXF_ANISOTROPIC );
    IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
                                     D3DTEXF_ANISOTROPIC );

Ed