I am looking for using the iphone/android acelerometer (or gyro, if avaible) in my game.
But the way it is working now, using a joystick structure, looks pretty hacky.
This may be confusing in future as Android 4.0 supports joysticks nativelly.
Items on the wishlist mean that Ryan and I don’t have time to do them
ourselves, but if someone wants to step up and implement and maintain a
system they’re welcome to volunteer.
Cheers!On Fri, Jan 13, 2012 at 3:25 PM, RodrigoCard wrote:
**
I am looking for using the iphone/android acelerometer (or gyro, if
avaible) in my game.
But the way it is working now, using a joystick structure, looks pretty
hacky.
This may be confusing in future as Android 4.0 supports joysticks
nativelly.