When a fellow developer tried to load some TIF images using SDL_image he
gets an “Unsupported image format” error. I was under the impression
that SDL_image did support TIFs. Is this not the case?
Thanks,
Dominique
http://www.DelphiGamer.com := go on, write a game instead;
Dominique Louis wrote:
When a fellow developer tried to load some TIF images using SDL_image he
gets an “Unsupported image format” error. I was under the impression
that SDL_image did support TIFs. Is this not the case?
It does support TIFs if you have the required libraries installed when
you build the SDL_image library. In Windows you need libtiff.dll and
libtiff.lib, I can’t remember the Linux filenames.
Gib
It does support TIFs if you have the required libraries installed when
you build the SDL_image library. In Windows you need libtiff.dll and
libtiff.lib, I can’t remember the Linux filenames.
So does this mean that you need to compile SDL_image to support tiffs or
does it support tiffs out of the box/archive?
Thanks,
Dominique
http://www.DelphiGamer.com := go on, write a game instead;
Dominique Louis wrote:
It does support TIFs if you have the required libraries installed when
you build the SDL_image library. In Windows you need libtiff.dll and
libtiff.lib, I can’t remember the Linux filenames.
So does this mean that you need to compile SDL_image to support tiffs or
does it support tiffs out of the box/archive?
Thanks,
Dominique
http://www.DelphiGamer.com := go on, write a game instead;
SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl
please stay in a thread whn it’s started…
that said, you must configure SDL_image with --enable-tif
and have tiff libraries and headers installed…–
-==-
Jon Atkins
http://jonatkins.org/
Hi Jonathan,
Jonathan Atkins wrote:
please stay in a thread whn it’s started…
I don’t think this is possible as I receive the digest version of this
mailing list and I tend to reply to the digest. So unless there is a
flag I can set in Netscape I am sorry about the inconvenience this causes.
that said, you must configure SDL_image with --enable-tif
and have tiff libraries and headers installed…
Thanks for pointing this out, I will pass on the information.
Dominique
http://www.DelphiGamer.com := go on, write a game instead;