I’m programming audio support for an emulator and on WIN32/Cygnus as well
as on BeOS the audio output/support works without a hitch (and very
great!). But with Linux I don’t get any audio support at all while it’s
exactly the same code I used for BeOS/Win32.
Does SDL need some extra stuff for audio support on Linux?
I’m running Redhat 7.1 with OSS/Free and SDL 1.2.2.
With SDL_GetError I get the following error message :
Fragment size must be a power of two.
This really doesn’t make any sence since it works perfectly on BeOS and
WIN32.
Any idea’s?
Niels
Currently I’ve got a very annoying problem.
I’m programming audio support for an emulator and on WIN32/Cygnus as
well> as on BeOS the audio output/support works without a hitch (and very
great!). But with Linux I don’t get any audio support at all while it’s
exactly the same code I used for BeOS/Win32.
Does SDL need some extra stuff for audio support on Linux?