HI,
I’m using SDL on WinXP and SDL_OpenAudio() stops audio if my
application isn’t in focus. how do i change this behavior?
thanks
HI,
I’m using SDL on WinXP and SDL_OpenAudio() stops audio if my
application isn’t in focus. how do i change this behavior?
thanks
HI,
I’m using SDL on WinXP and SDL_OpenAudio() stops audio if my
application isn’t in focus. how do i change this behavior?
You need o modify DSOUND_SoundFocus() in SDL_dx5audio.c and comment out
the line in that function.
See ya!
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment
THANKS!!!
thought this thread was a lost cause :)On Sun, May 18, 2008 at 12:11 AM, Sam Lantinga wrote:
HI,
I’m using SDL on WinXP and SDL_OpenAudio() stops audio if my
application isn’t in focus. how do i change this behavior?You need o modify DSOUND_SoundFocus() in SDL_dx5audio.c and comment out
the line in that function.See ya!
-Sam Lantinga, Lead Software Engineer, Blizzard Entertainment
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