I second this one. I got both books 2 weeks ago, and they are fantastic.
Lots and lots of goodies that are essential both for newbies and pros
/Thomas
Oisin Mulvihill wrote:>
I’d recommend two books which I’m currently using
in game development:"Game Architecture and Design" by Andrew Rollings and Dave Morris
and
"Game programming gems" By Deloura, Mark (Edt)
They are not specifically for RTS games, but they
cover many essential topics which you’ll need to
know about.om
-----Original Message-----
From: mlepage at antimeta.com [mailto:mlepage at antimeta.com]
Sent: Friday, December 01, 2000 2:56 PM
To: sdl at lokigames.com
Subject: Re: Offtopic [ Was: [SDL] Beginner & realtime strategy ]I think he is looking for “Age of Empire II: Do it yourself in 6 easy
steps”. Try amazon.There is no such book. There is only the Mickey Kawick book which is horrid.
I reviewed the first edition here:http://www.antimeta.com/projects/review/book/real-time_strategy_game_program
ming_using_ms_directx_6.0.htmlI’m not sure how it can get such raves on Amazon, it is the reviews that say
"don’t believe the raves, this book sucks" that are on the money.That hasn’t stopped it from selling many copies and a forthcoming second
edition in January.It’s too bad… the author really is quite clueless. I’ve been hoping Matt
Pritchard of Ensemble Studios would take to the word processor and produce a
good book on RTS programming.Marc A. Lepage
http://www.antimeta.com/