Hi,
I was just wondering why you’re that much interested in blitting
parts of the image 'cause I thought almost any game today
writes the complete screen every frame (at least every game
that does scrolling). Or am I wrong?
Hi,
I was just wondering why you’re that much interested in blitting
parts of the image 'cause I thought almost any game today
writes the complete screen every frame (at least every game
that does scrolling). Or am I wrong?
Scrolling games often have off-screen tiles that they blit portions of
to the screen. After the background blitting, foreground sprites are
drawn.
Of course, games like DOOM and Quake are a whole different story.