Blitting

Hi,
I was just wondering why you’re that much interested in blitting
parts of the image 'cause I thought almost any game today
writes the complete screen every frame (at least every game
that does scrolling). Or am I wrong?

Paulus Esterhazy (pesterhazy at gmx.de)

Hi,
I was just wondering why you’re that much interested in blitting
parts of the image 'cause I thought almost any game today
writes the complete screen every frame (at least every game
that does scrolling). Or am I wrong?

Scrolling games often have off-screen tiles that they blit portions of
to the screen. After the background blitting, foreground sprites are
drawn.

Of course, games like DOOM and Quake are a whole different story. :slight_smile:

See ya!
-Sam Lantinga (slouken at devolution.com)–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/