Hi,
Could someone look into those two issues:
http://bugzilla.libsdl.org/show_bug.cgi?id=1331
http://bugzilla.libsdl.org/show_bug.cgi?id=1338
They break both OpenGL & Direct3D for SDL 1.3 programs using Lua on some Windows systems! It would be nice if at least one of the two was fixed in mainstream soon so that an accelerated renderer works.------------------------
http://gamedev-couch.blogspot.com/