This doesn’t make sense to me - apparently the original
idea was to prevent moving the window if it was already
visible, unless we are going to fullscreen. Nice. After
the change I end up with fullscreen windows that are
somewhere else than top-left.
This doesn’t make sense to me - apparently the original
idea was to prevent moving the window if it was already
visible, unless we are going to fullscreen. Nice. After
the change I end up with fullscreen windows that are
somewhere else than top-left.
Thanks for catching that, that was a typo.
See ya!
-Sam Lantinga, Software Engineer, Blizzard Entertainment