Buggy fullscreen tablet support workarounds

Hi, I know you know there’s a problem with tablets in fullscreen on Windows
and that people are working to resolve it :slight_smile:

I’m curious whether you’re aware of any potential workarounds in SDL user code?

if (fullscreen && user_confirmed_to_use_tablet)
// slightly alternative path for mouse events

I tried adding only difference between two frames but in this case mouse
pointer simply disappeared. Any ideas?