Buggy SB Live - Fixed

It seems the problem with the SB Live, or at least the problem that
affected our game, was that the drivers are somewhat high latency.
Therefore, increasing the mixer chunk_size from 1024 to 3072 solves
the problem (althoug it introduces some latency, of course!)

Lic. Gabriel Gambetta
ARTech - GeneXus Development Team
ggambett at artech.com.uy

It seems the problem with the SB Live, or at least the problem that
affected our game, was that the drivers are somewhat high latency.
Therefore, increasing the mixer chunk_size from 1024 to 3072 solves
the problem (althoug it introduces some latency, of course!)

How about 2048? Some audio drivers require the chunk size to be a power of 2.

See ya!
-Sam Lantinga, Software Engineer, Blizzard Entertainment

Therefore, increasing the mixer chunk_size from 1024 to 3072 solves
the problem (althoug it introduces some latency, of course!)
How about 2048? Some audio drivers require the chunk size to be a
power of 2.

2048 wasn’t enough and/or didn’t solve the problem, I don’t remember.
4096 did
solve the problem but the latency was unacceptable :frowning:

I’ll try 2048, thanks for the tip.

--Gabriel

Lic. Gabriel Gambetta
ARTech - GeneXus Development Team
ggambett at artech.com.uy