Hello everyone,
as the title says, i can’t build the SDL2_gfx for mingw / codeblocks.
To tell the truth i compiled the SDL2_gfx library, but i can’t use cause i get many undefined references as follow:
…\TDM-GCC-64\lib\libSdl_Gfx.a(SDL2_gfxPrimitives.o):SDL2_gfxPrimitives.c|| undefined reference to SDL_SetRenderDrawBlendMode'| ..\..\TDM-GCC-64\lib\libSdl_Gfx.a(SDL2_gfxPrimitives.o):SDL2_gfxPrimitives.c|| undefined reference to
SDL_RenderDrawPoint’|
and so on…
Any info?
Any prebuilt Sdl2_gfx library that can be used?