hi
i’m having trouble compiling my project using SDL_image 1.2.2.
visual C says this:
d:\programme\devstudio\vc98\include\sdl\sdl_image.h(46) : error C2146:
Syntax error : Missing ‘;’ before identifier ‘IMG_LoadTyped_RW’
and so on blah blah, 24 errors in all. how do i get rid of this? my
project settings should be correct.
thx
eik
What do you have before your “#include “SDL_image.h”” ?
-bill!On Thu, Jun 13, 2002 at 11:18:30PM +0200, Eike Umlauf wrote:
hi
i’m having trouble compiling my project using SDL_image 1.2.2.
visual C says this:
d:\programme\devstudio\vc98\include\sdl\sdl_image.h(46) : error C2146:
Syntax error : Missing ‘;’ before identifier ‘IMG_LoadTyped_RW’
looks like this:
#include <GL/glut.h>
#include <GL/gl.h>
#include <GL/glext.h>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>> > i’m having trouble compiling my project using SDL_image 1.2.2.
visual C says this:
d:\programme\devstudio\vc98\include\sdl\sdl_image.h(46) : error C2146:
Syntax error : Missing ‘;’ before identifier ‘IMG_LoadTyped_RW’
What do you have before your “#include “SDL_image.h”” ?
-bill!
SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl
hi
i’m having trouble compiling my project using SDL_image 1.2.2.
visual C says this:
d:\programme\devstudio\vc98\include\sdl\sdl_image.h(46) : error C2146:
Syntax error : Missing ‘;’ before identifier ‘IMG_LoadTyped_RW’
and so on blah blah, 24 errors in all. how do i get rid of this? my
project settings should be correct.
Install SDL 1.2.4
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
aha got it: if i remove the SDLCALL statement everywhere in the
SDL_image header everything works fine… what’s that used for?
eik>
d:\programme\devstudio\vc98\include\sdl\sdl_image.h(46) : error C2146:
Syntax error : Missing ‘;’ before identifier ‘IMG_LoadTyped_RW’
and so on blah blah, 24 errors in all. how do i get rid of this? my
project settings should be correct.
Install SDL 1.2.4
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
SDL mailing list
SDL at libsdl.org
http://www.libsdl.org/mailman/listinfo/sdl
aha got it: if i remove the SDLCALL statement everywhere in the
SDL_image header everything works fine… what’s that used for?
It explicitly states that SDL uses the C API stack-based calling
convention, so that you can use the distributed SDL libraries in
applications that use other calling conventions (like fastcall).
See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment
aha got it: if i remove the SDLCALL statement everywhere in the
SDL_image header everything works fine… what’s that used for?
It explicitly states that SDL uses the C API stack-based calling
convention, so that you can use the distributed SDL libraries in
applications that use other calling conventions (like fastcall).
More to the point: Upgrade your SDL installation, so SDLCALL will be defined.
–ryan.