Changing which SDL_Surface I'm drawing to

Hi,

I’ve been using SDL with opengl for a while, and I’m
starting to need multiple SDL-gl surfaces. Looking
through the reference docs, I think I can manage
creating multiple surfaces and then blitting them
together into the main surface, but my question is, is
there a way to change/select which surface I’m
actively drawing to?

Thanks,
Bryan__________________________________
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