"Checkers Genius" - SDL1.2+OGL Video Game!

“Checkers Genius” - SDL1.2+OGL Video Game!

Hi,

My team and I are working on a new game called “Checkers Genius”.
Its obviously a game about classic board game “Checkers”.

Everything is done except:

  • Computer player
  • Scoring system with new high score name input

Source/Linux Build With MakeFile:
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha1.zip
(SDL 1.2, SDL_Image, SDL_Mixer, SDL_TTF (plus all DEV libraries), G++, OpenGL with hardware acceleration)

Windows® Build:
Coming Soon!

[Image: http://16bitsoft.com/files/CG/images/CG-Title.png ][Image: http://16bitsoft.com/files/CG/images/CG-InGame.png ]------------------------
JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

Hi,

My team and I are finishing up a new SDL1.2+OpenGL game project.
We are proud to release Alpha 3:
(A.rtificial I.ntelligence core is close to finished)

Source & Linux 32bit/64bit Build(includes makefile):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha3.zip

Windows® 32bit/64bit:
Coming Soon!

Official Post On The Official SDL Forum:
http://forums.libsdl.org/viewtopic.php?t=7018
(for the mailing list)

Amazing New Screenshots:
[Image: http://16bitsoft.com/files/CG/images/CG-Title.png ][Image: http://16bitsoft.com/files/CG/images/CG-InGame.png ]------------------------
JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

Cool another game to port :slight_smile:
I took a quick look and i see you switch to using vertex/texture arrays. Thanks
makes things easier to ES platforms.________________________________
From: slnthero@aol.com (Jesse Palser)
To: sdl at lists.libsdl.org
Sent: Tue, March 1, 2011 1:07:25 PM
Subject: Re: [SDL] “Checkers Genius” - SDL1.2+OGL Video Game!

Hi,

My team and I are finishing up a new SDL1.2+OpenGL game project.
We are proud to release Alpha 3:
(A.rtificial I.ntelligence core is close to finished)

Source & Linux 32bit/64bit Build(includes makefile):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha3.zip

Windows® 32bit/64bit:
Coming Soon!

Official Post On The Official SDL Forum:
http://forums.libsdl.org/viewtopic.php?t=7018
(for the mailing list)

Amazing New Screenshots:


JeZ+Lee
JessePalser Gmail com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

Scott Smith wrote:

Cool another game to port :slight_smile:
I took a quick look and i see you switch to using vertex/texture arrays. Thanks makes things easier to ES platforms.

WAIT!!!
Game is not finished yet
I’ll post the beta when it is ready, thanks!------------------------
JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

Here is the last alpha 4 before beta of our new SDL1.2+OGL game:
Checkers Genius----------------------------------------------------------------------------------------
Source & Linux 32bit/64bit (with makefile to build on Linux):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha4.zip
(SDL 1.2, SDL_Image, SDL_Mixer, SDL_TTF (plus all DEV libraries), G++, OpenGL with hardware acceleration)

Windows® XP/Vista/7 32bit/64bit:
http://16bitsoft.com/files/CG/Win32-64/CheckersGenius-Win32_alpha4.zip

Enjoy!


JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

How long until the beta?________________________________
From: slnthero@aol.com (Jesse Palser)
To: sdl at lists.libsdl.org
Sent: Wed, March 2, 2011 4:04:13 PM
Subject: Re: [SDL] “Checkers Genius” - SDL1.2+OGL Video Game!

Here is the last alpha 4 before beta of our new SDL1.2+OGL game:
Checkers Genius

Source & Linux 32bit/64bit (with makefile to build on Linux):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha4.zip
(SDL 1.2, SDL_Image, SDL_Mixer, SDL_TTF (plus all DEV libraries), G++, OpenGL
with hardware acceleration)

Windows® XP/Vista/7 32bit/64bit:
http://16bitsoft.com/files/CG/Win32-64/CheckersGenius-Win32_alpha4.zip

Enjoy!


JeZ+Lee
JessePalser Gmail com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

Scott Smith wrote:

How long until the beta?
Hi,

I need to strengthen the computer player A.rtificial I.ntelligence more.
Expect a beta at around the end of March’2011…

Feel free to download current alpha and provide feedback!----------------------------------------------------------------------------------------
Source & Linux 32bit/64bit (with makefile to build on Linux):
http://16bitsoft.com/files/CG/SOURCE/checkersgenius-src_alpha4.zip
(SDL 1.2, SDL_Image, SDL_Mixer, SDL_TTF (plus all DEV libraries), G++, OpenGL with hardware acceleration)

Windows® XP/Vista/7 32bit/64bit:
http://16bitsoft.com/files/CG/Win32-64/CheckersGenius-Win32_alpha4.zip


JeZ+Lee
JessePalser <AT> Gmail <DOT> com
16BitSoft®
Video Game Design Studio
www.16BitSoft.com

I need to strengthen the computer player A.rtificial I.ntelligence more.

Hmmm … Checkers is a forced win or draw.
The algorithm isn’t so hard, if you make the
computer player strong the human will never
win.On 03/03/2011, at 10:09 PM, JeZ-l-Lee wrote:


john skaller
@john_skaller