Hello,
I want to ask you if is there a big difference of perfomance between the 8
and 16bpp modes in speed terms. It is supposed that every program for every
case is at the best environment, posible, this means an 8bpp display for
the 8bpp program and a 16bpp display for the 16bpp program.
TIA
Alberto
I want to ask you if is there a big difference of perfomance between the 8
and 16bpp modes in speed terms. It is supposed that every program for
every
case is at the best environment, posible, this means an 8bpp display for
the 8bpp program and a 16bpp display for the 16bpp program.
8bpp should be a bit faster due to memory bandwith…
but the difference should not be that large…
it’s a very good idea to support every bpp in your program.
notice that if your use 8bpp in rgb332 (what sdl does by default) your
program will look ugly 
Gautier
www.tlk.fr
notice that if your use 8bpp in rgb332 (what sdl does by default) your
program will look ugly 
To clarify this, SDL uses an rgb332 palette by default when trying to
emulate a truecolor (16/24/32 bpp) video surface on an 8 bpp display.
This doesn’t look so hot, so if you want your program to look good on
8 bpp displays, it’s best to support 8 bpp directly in your application.
See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software