Using a Mac, to add a file to the SDL program (sound file or image) I (so far) have to put the files into the same folder as the final SDL built application. Is there a simple way to compile these files into the program itself, so that when I move the program around, I don’t have to make sure to move all the images/sounds with it?
I made an app using quite a few sound files, and plan to add images to it, and I already tried dragging the sound files into the Xcode project, and into subfolders like Sources and Resources. Nothing seems to work - I still am required to place the extra files in the same folder as the SDL Application.
Could anyone help?