Compiling SDL-1.2 SVN with Mac OS X 10.3.9

Hello !

As E. Wing said i have removed Quicktime 7 SDK and
deleted XCode 1.5 and reinstalled it.

This is the problem with HIPoint… undefined.

Is there something else i have to remove to
get SDL-1.2 compiling ?

CU

Hello !

As E. Wing said i have removed Quicktime 7 SDK and
deleted XCode 1.5 and reinstalled it.

This is the problem with HIPoint… undefined.

Is there something else i have to remove to
get SDL-1.2 compiling ?

When I had that problem (trying to compile myth-frontend) I had to
reinstall the entire OS from 10.3 and update to 10.3.9, not installing
Quicktime 7.

GregoryOn Tue, 7 Aug 2007, Torsten Giebl wrote:

Gregory Smith wrote:

When I had that problem (trying to compile myth-frontend) I had to
reinstall the entire OS from 10.3 and update to 10.3.9, not installing
Quicktime 7.

Quicktime 7 depends from the shared libstdc++ that is AFAIK incompatible
with EVERY compiler available in OSX 10.3, a simpler alternative than
reinstalling the old OS is to rename your QuickTime.framework in
/System/Library/Frameworks to something like QuickTime.disabled and
place in the same directory the quicktime 6 framework you shoud find in:

/Developer/SDKs/MacOSX10.2.x.sdk/Library/Frameworks/

Or also in:

/Developer/SDKs/MacOSX10.3.x.sdk/Library/Frameworks/

(provided you have installed additional sdks)

NOTE: After you compile, to be able to run your sdl apps you will need
to swap the two frameworks again!–
Bye,
Gabry

Hello !

Gregory Smith wrote:

When I had that problem (trying to compile myth-frontend) I had to
reinstall the entire OS from 10.3 and update to 10.3.9, not installing
Quicktime 7.

Quicktime 7 depends from the shared libstdc++ that is AFAIK incompatible
with EVERY compiler available in OSX 10.3, a simpler alternative than
reinstalling the old OS is to rename your QuickTime.framework in
/System/Library/Frameworks to something like QuickTime.disabled and
place in the same directory the quicktime 6 framework you shoud find in:

/Developer/SDKs/MacOSX10.2.x.sdk/Library/Frameworks/

Or also in:

/Developer/SDKs/MacOSX10.3.x.sdk/Library/Frameworks/

(provided you have installed additional sdks)

NOTE: After you compile, to be able to run your sdl apps you will need
to swap the two frameworks again!

I will try this all tomorrow. Thanks.

CU