Connected to pascal!

hi

I startet converting the SDL-C-Headers to pascal. It’s not finished yet,
but the most important routines (video, events) are already working. if
someone is interested in the source, mail me.
parallel to this I’m working on an adventure game engine, so I need to
scale bitmaps. I couldn’t find any routine in SDL which should do that.
isn’t there any?

thx,
tom.–
ich ?berlegs mir, aber besser w?r von allem etwas.

I’m really interested specially if they work with freepascal…> ----- Original Message -----

From: tiger@tojosoft.de (Tom Jones)
To:
Sent: Friday, May 26, 2000 2:13 PM
Subject: [SDL] connected to pascal!

hi

I startet converting the SDL-C-Headers to pascal. It’s not finished yet,
but the most important routines (video, events) are already working. if
someone is interested in the source, mail me.
parallel to this I’m working on an adventure game engine, so I need to
scale bitmaps. I couldn’t find any routine in SDL which should do that.
isn’t there any?

thx,
tom.


ich ?berlegs mir, aber besser w?r von allem etwas.

parallel to this I’m working on an adventure game engine, so I need to
scale bitmaps. I couldn’t find any routine in SDL which should do that.
isn’t there any?

There is an SDK called PowerPak,

http://www.angelfire.com/va/powerpakgsdk/

which is somehow connected to SDL (perhaps using SDL for lower
functions… I don’t know… I haven’t used PowerPak ;). It does have
some scaling routines (and other stuff I’m told is wonderful).

Other than that… I’m pretty sure that there’s nothing natively in SDL to
handle that.On Fri, 26 May 2000, Tom Jones wrote:


Sam Hart http://www.physics.arizona.edu/~hart/
Web Page Highlights: Video Game History, Black Hole Simulation, & more.
OTHER WEB SITES MAINTAINED BY SAM HART
http://www.geekcomix.com/ - Geekcomix, the Daily Geek Comic Strip Site
http://www.physics.arizona.edu/~hart/gw/ - Ghostworks (Alt./Linux Computing)

I’m really interested (as you probably already know),
and I want to help you finish this project.

Please send me more informations.

Thanks
Enzo> hi

I startet converting the SDL-C-Headers to pascal. It’s not finished yet,
but the most important routines (video, events) are already working. if
someone is interested in the source, mail me.