Cross platform emulator frontend

Hello everyone, I am working on a cross platform
emulator frontend using SDL that i’m calling GigEmu
(i’ll probably change the name =). It will be like
MAME, but I’m going to focus on console emulators.
Here is a very,very alpha version (it doesn’t really
do anything other than implements the menu system and
draws 1 window). I would appreciate feedback on it
(how does it look, etc) -

http://comp.uark.edu/~mcowart/gigemu-0.0.1.tar.bz2

This has been compiled on Mandrake Linux 8.1, but it
shouldn’t be too hard to compile in windows (I haven’t
tried it yet). You’ll need SDL_ttf and SDL_gfx to
compile and run it.

To install, run make libGigEmu, which will compile and
install the dll that goes with it, and then make
GigEmu.
(you can do make install afterwards, which will
install it to /usr/local/bin, but I just had that to
test out setting the config file path for the program
when it’s not the current directory)

The runtime configuration options are in config.txt,
they should be self-explanatory =) (Don’t set the
video mode to 8 bits, it doesn’t work yet)

Command list:
h - blit a rectangle to the screen (just in there to
test the alpha of the menu) (doesn’t work when menu is
displayed

ESC - enters/leaves menu/window modes

q - exits (doesn’t work when menu is displayed)

The only 2 menu options that work right now are Exit
(under File) and About (under Help)

I’m hoping to get this running at least on linux and
windows (but if anybody wants to help me with other
platforms, be my guest =)=====
Michael Cowart
Department of Computer Engineering, University of Arkansas
@Michael_Cowart

“Elen sila lumenn’ omentielvo” - a star shines on the hour of our meeting


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