Ctrl+Click under MacOSX 10.4 not working?

Hello,

When my game was tested under MacOS 10.3, both Ctrl and Command (the
Apple key) worked in conjunction with the left mouse button to create a
"right click" event. The normal way under OSX is to use Ctrl though.

Now one user tells me that on his Mac running 10.4.1 Ctrl+Click doesn’t
work. Command+Click and RMB both still work.

I’m using SDL 1.2.8.

Has anyone else experienced this problem? I’m guessing it’s a(nother)
bug in 10.4, but I’m not sure… I’ll probably handle it myself by
checking if Ctrl is pressed, I guess.

Thanks,–
Olivier.
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When my game was tested under MacOS 10.3, both Ctrl and Command (the
Apple key) worked in conjunction with the left mouse button to create a
"right click" event.

Command + click emulates a “mouse button 3,” and option + click
emulates a “mouse button 2.” I wrote it this way because I can’t
remember which number is right and which number is middle, been on the
apple platform too long : \

The normal way under OSX is to use Ctrl though.

This is untrue. It is true that most systems use the right mouse button
to open a context menu, and it is also true that to open a context menu
on Mac OS X you can hold Control when you click the left mouse button.
Just try using Apple’s official X11.app. Control + click does nothing
special. Option + click is a middle mouse button click. And command +
click is a right mouse button click.On Jun 11, 2005, at 12:22 PM, Olivier Fabre wrote:

'lo Donny,On 11/06/2005, Donny Viszneki, you wrote:

The normal way under OSX is to use Ctrl though.

This is untrue.

Well, that’s what I was told. I’m not a Mac user myself, but Mac users
seem to believe that Ctrl+LMB is the correct way to emulate the RMB :].
Anyway, thanks for your answer… I have no idea why Ctrl+LMB worked
before and not anymore, but it doesn’t matter much: I simply added the
code to handle Ctrl myself in my input function.

Thanks!

Olivier.
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