Hi,
I personally don’t see the purpose of supporting
cut and paste in a multimedia library.
It seems that the only reason is for people using
SDL as a base for a windowing library, and for
that I would support an extra library.
After that is why we have so much SDL_* libraries.
Cheers,
Paulo
Quoting Bill Kendrick :> On Wed, Jan 10, 2007 at 11:31:44PM +0100, Mattias Karlsson wrote:
Why must it be part of the core libary and not a add-on, like say SDL_net?
Well, as someone else said… then you may as well make keyboard, mouse,
video, etc.
all add-ons. (I might have a game for a touch screen device that has no
keyboard,
so why would I want keyboard support in my app?) :^)If it IS a matter of "cut and paste functionality is too large to add to the
core lib,"
then so be it, but it sounds like it’s relatively trivial.In either case…
Am I the only one who have a nagging feeling that the core SDL library is
becoming more and more bloated? Or am I part of a dying breed of
developers that think that size realy do matters?… isn’t that what "./configure --without-foo-support"
is for?–
-bill!
bill at newbreedsoftware.com
http://www.newbreedsoftware.com/
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