Hi,
I'm new to SDL and have a question about dbl buffering. Can i assume that
after a SDL_Flip(Screen) call, the Screen surface will contain the graphics
just show, or could it in some configurations be fx. a blank surface?
\Jonas
Hi,
I'm new to SDL and have a question about dbl buffering. Can i assume that
after a SDL_Flip(Screen) call, the Screen surface will contain the graphics
just show, or could it in some configurations be fx. a blank surface?
\Jonas
I’m not sure about a fully software-based SDL implementation, but the
underlying hardware APIs generally do not guarantee that the back-buffer
contents are defined after a buffer swap. It would be best not to make any
assumptions about back-buffer contents after a swap (or flip…).
– Jeff
“Jonas Christian Drewsen” wrote in message
news:mailman.1007989803.25964.sdl at libsdl.org…
Hi,
I’m new to SDL and have a question about dbl buffering. Can i assume that
after a SDL_Flip(Screen) call, the Screen surface will contain the
graphics> just show, or could it in some configurations be fx. a blank surface?\Jonas