Sam (and everybody else):
OS X version: http://www.klinksoftware.com/download/dim3_3_Beta_19c.zip
Win32 Version: http://www.klinksoftware.com/download/dim3_3_Beta_19c_win32.zip
The archives above are the application files, you need a project (i.e., a game) to use them. The example demo project is at: http://www.klinksoftware.com/download/Data.zip
Unpack this is the same folder/directory with the application files.
Anybody that wants, please take a look. Comments are appreciated, especially bug reports. It’ll run in Linux, but you need to pull the code and compile it. Sadly, there’s no editing suite for Linux, but if somebody would like to take a shot at it (there’s some glue code that would need to be created) please feel free to get ahold of me.
Again, thanks for SDL, and moving ahead on SDL 1.3. That’ll allow me to make a iPhone version of the engine, too!