DRI without X

http://www.directfb.org/news/dok/directfbgl-dri.xml

Is it possible to use SDL/OpenGL in DirectFB, without X at all? Or are there
plans to implement it?–
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Thats the thing, mesa/dri was always independant of X. Its just that X was
the only software that implemented the client side of dri. So, yes, all GL
apps that run in X’s DRI should also run completely fine in dfb’s DRI (assuming
there are no show stopping dfb bugs)On 01-May-2003, Jacek Pop?awski wrote:

Is it possible to use SDL/OpenGL in DirectFB, without X at all? Or are there
plans to implement it?


Patrick “Diablo-D3” McFarland || unknown at panax.com
"Computer games don’t affect kids; I mean if Pac-Man affected us as kids, we’d
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." – Kristian Wilson, Nintendo, Inc, 1989