I am pleased to announce the release of Enigma 0.81. Enigma is a a
puzzle game reminiscent of Oxyd and Marble Madness.
Notable highlights of this new release include:
- Time game
- Easy / difficult game mode
- Sokoban mode
- Game manual
- More than 300 new levels (now over 580 in total)
- Better soft scrolling
- Countless new game elements: turnstiles, volcanos, warp tunnels,
land-mines, jump pads, rotors, …
This release took almost 8 months to complete, and I’m extremely
grateful to every one who helped out. Special kudos go to our "new"
team members: Ralf Westram, who was the leading force behind most
innovations in this release, programming many of the new game objects
and contributing the Sokoban level pack, and Sven Siggelkow, who
single-handedly created most of the levels in the Esprit level pack.
Please direct complaints, comments, and suggestions to our mailing list,
enigma-devel at nongnu.org.
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