Enumerating a library's export functions

I just wanted to ask if it would be possible to add support for enumerating a loaded library’s export function names. Detours supports this via DetourEnumerateExports, which I am using right now for this purpose, but I was wondering if there are any plans to add such a core feature to SDL?

I mainly require this to restore some function pointers for some entity functions on a save-reload in my game engine, by the way.

1 Like