Error compiling SDL_mixer

Hello !

I get an error when compiling SDL mixer :

System: Mac OSX 10.3.7

Building from Command Line :

./autogen.sh
./configure
./make


gcc -dynamiclib -o .libs/libSDL_mixer-1.2.0.2.5.dylib .libs/load_aiff.o
.libs/load_voc.o .libs/load_ogg.o .libs/mixer.o .libs/music.o
.libs/music_cmd.o .libs/music_ogg.o .libs/wavestream.o
.libs/effect_position.o .libs/effect_stereoreverse.o
.libs/effects_internal.o .libs/libSDL_mixer.lax/libmikmod.a/drv_nos.o
.libs/libSDL_mixer.lax/libmikmod.a/drv_sdl.o
.libs/libSDL_mixer.lax/libmikmod.a/load_it.o
.libs/libSDL_mixer.lax/libmikmod.a/load_mod.o
.libs/libSDL_mixer.lax/libmikmod.a/load_s3m.o
.libs/libSDL_mixer.lax/libmikmod.a/load_xm.o
.libs/libSDL_mixer.lax/libmikmod.a/mdreg.o
.libs/libSDL_mixer.lax/libmikmod.a/mdriver.o
.libs/libSDL_mixer.lax/libmikmod.a/mloader.o
.libs/libSDL_mixer.lax/libmikmod.a/mlreg.o
.libs/libSDL_mixer.lax/libmikmod.a/mlutil.o
.libs/libSDL_mixer.lax/libmikmod.a/mmalloc.o
.libs/libSDL_mixer.lax/libmikmod.a/mmerror.o
.libs/libSDL_mixer.lax/libmikmod.a/mmio.o
.libs/libSDL_mixer.lax/libmikmod.a/mplayer.o
.libs/libSDL_mixer.lax/libmikmod.a/munitrk.o
.libs/libSDL_mixer.lax/libmikmod.a/mwav.o
.libs/libSDL_mixer.lax/libmikmod.a/npertab.o
.libs/libSDL_mixer.lax/libmikmod.a/sloader.o
.libs/libSDL_mixer.lax/libmikmod.a/virtch.o
.libs/libSDL_mixer.lax/libmikmod.a/virtch2.o
.libs/libSDL_mixer.lax/libmikmod.a/virtch_common.o
.libs/libSDL_mixer.lax/libtimidity.a/common.o
.libs/libSDL_mixer.lax/libtimidity.a/controls.o
.libs/libSDL_mixer.lax/libtimidity.a/filter.o
.libs/libSDL_mixer.lax/libtimidity.a/instrum.o
.libs/libSDL_mixer.lax/libtimidity.a/mix.o
.libs/libSDL_mixer.lax/libtimidity.a/output.o
.libs/libSDL_mixer.lax/libtimidity.a/playmidi.o
.libs/libSDL_mixer.lax/libtimidity.a/readmidi.o
.libs/libSDL_mixer.lax/libtimidity.a/resample.o
.libs/libSDL_mixer.lax/libtimidity.a/sdl_a.o
.libs/libSDL_mixer.lax/libtimidity.a/sdl_c.o
.libs/libSDL_mixer.lax/libtimidity.a/tables.o
.libs/libSDL_mixer.lax/libtimidity.a/timidity.o
.libs/libSDL_mixer.lax/libnativemidi.a/native_midi_common.o
.libs/libSDL_mixer.lax/libnativemidi.a/native_midi_mac.o
.libs/libSDL_mixer.lax/libnativemidi.a/native_midi_win32.o -framework
QuickTime -L/usr/local/lib /usr/local/lib/libsmpeg.dylib -framework Cocoa
-framework OpenGL -lSDLmain /usr/local/lib/libSDL.dylib -install_name
/usr/local/lib/libSDL_mixer-1.2.0.dylib -Wl,-compatibility_version -Wl,3
-Wl,-current_version -Wl,3.5
/usr/bin/libtool: internal link edit command failed
ld: Undefined symbols:
operator delete(void*)
operator new(unsigned long)
operator delete
operator new[](unsigned long)
make[1]: *** [libSDL_mixer.la] Error 1
make: *** [all-recursive] Error 1

Latest SDL CVS and SDL_mixer CVS.

Is this a known problem ? Any solutions ?

CU

Hi.

This is probably more of an OpenGL question than an SDL question, but
people here are usualy nice enough to help out anyway.

Are there any limit to the amound of texturen names (exept for the amount
of memory)?

What I’m intending to do is a smiple tile-engine and I thought I’d put
every tile on a different texture so save memory if the number of
different tiles don’t add ut to a power of two.

Is this a wise thing to do or just preformance suicide? Are texturebinds
expensive?

/Jakob Eklund