divad
#1
I’m trying to run my SDL app (which works on most android devices) on an Amazon Fire TV and I get:
SDL Error
An error occurred while trying to start the application. Please try again and/or reinstall.
Error: dlopen failed: cannot locate symbol “glBindFramebufferOES”
Anyone run into this or know how to fix it?
I think my apps run fine on Amazon Fire TV (no issue was reported).
Is glBindFramebufferOES opengles1 ? do you force a specific renderer ?On 22 June 2016 at 19:37, divad wrote:
I’m trying to run my SDL app (which works on most android devices) on an
Amazon Fire TV and I get:
Quote:
SDL Error
An error occurred while trying to start the application. Please try again
and/or reinstall.
Error: dlopen failed: cannot locate symbol “glBindFramebufferOES”
Anyone run into this or know how to fix it?
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
–
Sylvain Becker
divad
#3
I fixed it. Had to run configure with:
Code:
–enable-video-opengles1=no
Ok.
For android you don’t need to compile with autotools. Just the ndk-build,
and “ant release” or “gradle”.On 22 June 2016 at 21:32, divad wrote:
I fixed it. Had to run configure with:
Code:
–enable-video-opengles1=no
SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
–
Sylvain Becker