Fixed a small bug

http://www.devolution.com/~slouken/SDL/cvs.html

I just fixed a small bug in the new X code that prevented modes being valid
at 32 bpp. That should work fine, as well as the fullscreen code under KDE.

See ya!
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Working fine under KDE now, and Alt-Tab is the perfect emergency
quit - I had not realized that this was working !

A small problem remains: the mouse cursor is sometimes hidden by
sprites and leaves ugly artefacts (in testsprite).

MarkusOn 13-Jan-2000 Sam Lantinga wrote:

http://www.devolution.com/~slouken/SDL/cvs.html

I just fixed a small bug in the new X code that prevented modes being valid
at 32 bpp. That should work fine, as well as the fullscreen code under KDE.

See ya!
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software

“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

---- Markus F.X.J. Oberhumer <@Markus_F.X.J_Oberhum> ----
---- http://wildsau.idv.uni-linz.ac.at/mfx/ ----
---- 5E CB 5C 85 DE AF 9E BF E9 DA 7E 6A 39 F8 CC 67 ----

                         3 WARPS TO URANUS

Working fine under KDE now, and Alt-Tab is the perfect emergency
quit - I had not realized that this was working !

A small problem remains: the mouse cursor is sometimes hidden by
sprites and leaves ugly artefacts (in testsprite).

Ahh, yes, that actually relates another deadlock problem I have when
using DGA with a separate event thread and the mouse cursor enabled.

So… DGA will only be used if the mouse cursor is disabled before
the call to SDL_SetVideoMode(). This makes sense, since the advantage
of DGA mouse is low latency relative mouse motion, which is only used
by applications that turn off the cursor anyway.

Yay!
(There will be a new SDL CVS snapshot available with this fix tomorrow)

-Sam Lantinga				(slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Hi everyone,

Can SDL (or libmixer) vary the pitch of a sound (either
a .wav file or .mod/.xm/.s3m/.it file) while it is playing?

I need to vary the pitch of a sound according to the value
of a variable, as the sound plays, in a continuous fashion.

Thanks for any suggestions,

Steve Madsen
H2Eye Ltd
24-28 Hatton Wall
London EC1N 8JH
Tel: +44-171-404-9600
Fax: +44-171-404-9490
Email: @Steve_Madsen

Hi everyone,

Can SDL (or libmixer) vary the pitch of a sound (either
a .wav file or .mod/.xm/.s3m/.it file) while it is playing?

Not currently. You would need to add your own algorithm to the mixing code.

-Sam Lantinga				(slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec