i am working on getting my game to behave nicley and only update the screen
where and when is nessecary, only touble is if the piece for my game is over
the timer part, the overlap is getting screen updated twice giving me a
flicker… therfore i need to make my main loop a bit better than wait for
getticks…
a few times i have seen various wait / update loops about the place… what do
people recomend as the best method for my main loop bit?
i am working on getting my game to behave nicley and only update the screen
where and when is nessecary, only touble is if the piece for my game is over
the timer part, the overlap is getting screen updated twice giving me a
flicker… therfore i need to make my main loop a bit better than wait for
getticks…
a few times i have seen various wait / update loops about the place… what
do
people recomend as the best method for my main loop bit?